A downloadable game

Auxesis was created for a university project focused on the design sector. The primary task provided was to create a prototype that showcases a refined game concept with multiple core mechanics and systems. As a result of this we decided that we wanted to attempt to replicate a souls game, based on the fact that as a team understood the depth of the different mechanics and systems which are fundamentally part of the genre. 

Furthermore, by attempting to make a prototype to a sufficient level for the genre we knew that it would be a challenge which played into the decision as at the point of concepting we were at a stage where we wanted to dive into something that would test our skills. 

As previously stated this game is a prototype and does not represent a final product by any means. As a result of this you may experience a series of bugs and also mechanics not working.

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Auxesis_Prototype.zip 37 MB
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References for assets.pdf 71 kB

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